Yeah, the playerbase kills it for WoT, imo.
Way too much grinding too, with separate crew members and tons of ways for longtime players to have an unreasonable edge.
Played it for maybe two days and realized it was full of kids and people who treated levelling up like a part time job. One of the banes of the free to play genre, I suppose.
I didn't even know I enjoyed naval games prior to this (Warships), but the quality of average player really put it over the edge from 'enjoy it for maybe a week' to becoming one of the games I'll boot up on a regular basis. Same deal with R6: Siege, the only MP shooter I've played in 2016-2017 just because the average player can communicate or at least silently not be a compete retard.
War Thunder is just fucked because you can have multiple vehicles in reserve. If I knock someone out of the game, I don't want them spawning behind me 5 seconds later. That may just be a feature of the Arcade mode though, didn't spend much time with it.